[WIP] Customizable Button pack

Hi, there
I am currently developing UI buttons asset for Unity. I finished prototyping it and we are looking for feedback or suggestion from developers.

Idea is to integrate different styles of buttons into single asset pack. On the prefab of button we will be providing script from where user can select styles, shape and color of the buttons. So devs don’t have to go to Photoshop or image editing tools to change colors of buttons. Moreover we are planning to use font awesome to provide some basics icons like Play, Exit, Setting etc.

Let me know about your view, opinion or criticism here or on my blog

Update -2

In last post I just gave you brief about this package. This is my first project in which I have to use editor scripts so it was challenging in fact it still is. And there were some unity UI bugs for which I have found some workaround.

So currently there is just one button prefab which can be added under canvas.

You can pick any button from predefined library & you can change color of button in editor. you can’t edit intractable property of button directly but have to use intractable property of the custom button script in editor as well as in coding.

As you might already know, this package works best when button transition is color tint, you can’t use sprite swap transition and with limited testing I am hoping it will work on Animation transition as well but I can’t give any assurance at this point of time.

So now I am looking for feedback of overall pack but most importantly I want to know what kind of buttons

  • must be included
  • may be included
  • will be bonus for this pack