[WIP]Dinoz Soccer[Patchkit]

Hi everyone!

This is my first thread on this forum.
Sorry for my English , I hope I will not commit too many errors…

I’ m living in France, I’ m 38 years old and I have been working for two years with a friend on a game made with Unity.

First I want to say thanks to all those that published here a lot of tips. They helped us a lot to work on the project!

Our game is called « Dinoz soccer »
It’s a 2D soccer plateformer game

We think it’s time for us to publish it here so as to get feedbacks.
We updated recently a new version (alpha 5) with a lot of refactoring and new stuff:
The game is a « patchkit ».
If you download it, you’ll get automatically updates.

You can play solo versus A.i or with/versus friends with local multiplayers on the same screen (max 4 paddles).
Online mode is coming up soon ! We are working on it!

-Play the game with Xinput paddle(s) is strongly recommended-

Gameplay:
-Score awesome goals!


-Use gifts

-Fly helicopter with funny flying physic and use parachute

-“DinoZGenerator” (Generate or build your own Dino)

-“Favorite proverb generator”

-A.I levels incremental (easy dumb, normal, elite and legendary prototype)

-podium

-Physical dinos rotations with “spriteshape worlds”

-Watch Replay in slow motion after a goal (with manual Speed and rewind controls)

-Fine actions detection

You can get the full alpha or test WebGl version (WebGl = only 2 maps, keep in mind WebGl is not fluid with all machines, its strongly recommended to play Executable version to get the best experience) here :
https://www.punksheepstudio.com/DinozSoccerDownload.htm

We hope to get feedbacks to improve!

Have a good day!
Punksheep studio team

P.S: Proverbs generator is full of words in French but the English version needs supplies!!! Everyone here is welcome to add more words to make English generator version better!! Just add them in code with number:)

languageDefinition = new LanguageDefinition();
        languageDefinition.Language = Language.English;
        languageDefinition.Name = "relatifPrenameList";
        languageDefinition.TextsToDisplay = new string[16]
        {"He","The innocent","The distinguished","The dignified", "The respectable", "The nincompoop", "The bodacious", "The honourable", "The coward", "The brave", "The retard", "The daredevil", "The foolish", "The  simple-minded", "The fearless", "The odacious",};
        languageDefinitions.Add(languageDefinition);

        languageDefinition = new LanguageDefinition();
        languageDefinition.Language = Language.English;
        languageDefinition.Name = "verbList";
        languageDefinition.TextsToDisplay = new string[26]
        { "steal money from", "get", "talk about", "seduce", "dream flying a plane with", "brag with", "spoil a movie to", "watch a popular serie with", "race with","eat a sandwitch without saying a word to", "pick mushrooms with", "contradict", "become", "hustle", "hug","find","deal with","canoodle","Bamboozle", "drink a cup of tea with", "offend","make a good deal with", "harm", "adopt ","play a stupid video game with", "get fun with", };
        languageDefinitions.Add(languageDefinition);

        languageDefinition = new LanguageDefinition();
        languageDefinition.Language = Language.English;
        languageDefinition.Name = "subjectList";
        languageDefinition.TextsToDisplay = new string[25]
        { "an egg", "an ox", "a platypus", "a donkey","a rock n'roll lead guitarist once dismissed as the has-beens to end all has-beens", "a kangaroo","a fresh lettuce","a rabbit", "a jellyfish", "someone saying a lot of malarkey","a badger", "a cute chiwawa","a sleeping cat", "someone canoodling someone else", "someone fomenting shenanigans", "someone thinking about the meaning of life", "a crocodile", "a decent person", "an idiot", "someone playing didgeridoo", "a rich person", "a frog", "a monkey", "a sheep", "a happy person",   };
        languageDefinitions.Add(languageDefinition);
2 Likes

Wanna try Dino-skateboard one time in your life before you die :smile:?

I like the idea!
And the GFX also look good, good luck with your game :slight_smile:

1 Like

Hi @BassToss !

I’m french and 38 too and have just posted a game on the WIP Unity forum this week! “Coïncidence… je ne crois pas…”.

I’ve just tested Dinoz soccer (the webgl version) and I had a great time playing it. I think it’s nice. The garaphics look good and the music sounds cool. I have not played it enough to understand all features but it was pleasant. The goal sentences are funny xD. Now I would like to play it with friends because it seems like it is better this way.

I noticed two or three points I found odd (not really annoying though…) but I want to play longer to be sure I am not wrong. I’ll get back later this week-end or next week to give you a more constructive feedback.

Keep up the good work!

1 Like

Thank you very much for your feedback!

Hi everyone!

1/After 16 years of use our team name changes: “Punksheep studio” become “Starsheep studio” and gets a new logo!

2/ Dinoz Soccer alpha 5.9.1 is out and it is stable!
-New U.I system (cross platforms, also we added new buttons when you put the game in pause to go back to the main menu or custom match menu)
-Replay “freez bug” is fixed
-Invisible players/items with kick off in replay are fixed (now replay start AFTER kick off countdown)
-New Monster truck controls (New air controls, you can flip left/right and Jump car glitch is no more)

-Monster truck Bug detection are fixed.
-Other minors bugs are fixed
-New: We added Audio settings into options
-New dome
-New Map: “Flower waltz”

Note: Some little particles artefacts can appear into replay or ingame, it is normal, we are actually refactoring the particles system into replay, this don’t ruin or bug the game experience.

@LuyaGames !
[FR on] Merci pour ton feedback! N’hésite pas à me contacter par Pm on se filera nos contacts discord ou autre histoire de s’échanger des tuyaux sur Unity et des idées pour nos projets mutuels![FR off]

Hi @BassToss ! Sorry for the long delay! I promised a more precise feedback but have had no spare time to give your game another try :/, too busy these days. Congratulations for all the great news (great logo by the way!) and ok to pm and exchange ideas, with pleasure :slight_smile:

1 Like