[WIP] Enhanced Scene View Selection

I couldn’t find anything on the asset store…so I made my own

Problem:
Unity displays the selected object with a wireframe overlay
*Yes you can change it in the prefs…but if you change the alpha so you can’t see the overlay…hard to see selected

So I made it so selected objects have an outline…like Unreal Engine

This makes it easier to modify shader parms since the mesh overlay is not in the way

Looking for feedback if its something people would find useful to submit to the store.
*Price range $5 - $10…what else would you like added (ex collider , camera FX)

4 Likes

3D Max recently (latest update) incorporated this into it’s selection visualization method, and blender has had it for several years right?
Personally I find it annoying and visually distracting - turned it off after about a week of trying to like it… Others however seem to like it. I prefer displayed bounding box on selected - but that’s just a personal (old school) preference.
Either way - nice work.

good idea, simple to add…

1 Like

Progress…
Added Unity Prefs, all options can be configured

Quick Video of it in action…

+1 from me, 5$ utility for sure