Playable preview [very WIP !]
Want to see more ?
Hello everybody!
We’re working on a little game currently entitled Epic Broken Tale where you, the player, will take on the role of a lost fisherman. You won’t be doing too much fishing, though (there may be some fishing!).
The Team
Creator/Designer - Thibault Calabrese (Lithium-sound.deviantart.com)
Programmer - Austin Gregory
Character Designer - Haizeel (http://haizeel.deviantart.com/)
Story
The story is quite a simple one. After falling asleep on one of your fishing trips while fishing like fishermen do, you wake up on an unfamiliar beach next to your destroyed boat. The journey begins as you try to find your way home.
Design
The art is greatly inspired by 90’s games, including the pixelated graphics and low poly models. While the models are made of fewer polys and the textures are made of fewer pixels, we work hard to make it a beautiful world. Check out the screenshots below!
Gameplay
The Gameplay will be familiar to those who enjoy games like Fable. Combat will be a fairly simple hack-n-slash system - swing a weapon, block with a shield. Like any other RPG, natives will need your help. Perhaps the quest is epic in scale, or perhaps something has been stamping around in Miss Ani’s garden and it is up to you to make it stop! Oh, and lots of loot.
World
The World is divided into maps, which range from 64m² to 2048m². As you adventure across the land, time will pass, you will cross deserts and mountains, venturing through forests and caves.
People
Along your travels, you’ll meet people. They’re most likely strange people, but people nonetheless. Some of them may have the knowledge you’re looking for, but since when are things free in RPGs? You will come across merchants from far away lands, but just how far away are their lands? Where are you?! Lots of mystery.
This is a pretty large project, especially for our first project together. The projects been going on for not even two months, with the programmer, Austin, coming on board just a month ago. Within this time we’ve been able to accomplish enough to assure that we’re capable of completing the game.

