Hello everyone,
I’ve been working on this game for a few months now which already has an actual website blog, and I thought it would be good to also show it off here on the Unity forums as well so that people could tell me if I’m implementing things in atrocious ways. Any comments about design, programming, gameplay, etc are all very welcome and appreciated!
www.fantasyconquesttactics.com
Premise
Fantasy Conquest Tactics is a colorful, quirky tactical strategy game of kingdom conquest and domination, which takes the fast paced, accessible gameplay of Advance Wars, and mashes it up with Final Fantasy Tactics style classes and mechanics.
Core Design Pillars
- Feeling of fear, tension, and desperation.
- Deep but accessible combat.
- Exploration and sense of constant discovery/reward.
- Highly customizable and flexible units and playstyles.
- Streamlined, intuitive visuals, controls, indicators, and interface.
- Highly replayable.
- Visually distinctive, production efficient art style set on traditional fantasy setting.
[
Play on itch.io!](Fantasy Conquest Tactics Demo by Explosive)