[WIP] - Gamma Museum - [Student Project]

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Hi guys, for a while I’ve been working on my final master project. I want to share with all of you the idea I’ve been working these months.
Well, to introduce, I’m working in a 3D art museum. The difference between a normal museum and mine; is that, my museum is a game (obviously). So, I can get out of what is established in the rules of physics and realism.
I want to make a museum with own rules.

Unfortunately, this is just an idea. Now im working on the modeling of the hall. I don’t now if it will be possible or is just a crazy idea…

For that reason, I ask you for feedback, I don’t want to fall into despair.

Even so, let’s try.

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Basic model of the room, just beginning.

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Already texturized. Movement is programmed too. Right click to camera zoom.
Let’s go to testing basic ilumination.

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Furthermore I have been reading a book which has clarified my ideas:
“Videojuegos y Mundos de Ficción” written by Antonio José Planells.

Also I played “The Begginers Guide” a game made by Davey Wreden

These are two juicy references for this project.

I’m still working on the main room. Now it has different appearance:

I will work on this room for a week more an then I will work in the different levels.