As a graduation project I’m aiming to make small demo, where I focuse on the atmosphere and graphics. My goal is to make a beautiful natural scenary in which the main character is controlled with mouse control from 3rth person view. I try to get rich and interesting environment, so it is probably going to be quite small sized. The second goal is to get two characters in to the demo, one that main character can talk to and for which player has to complete one task, and of course main character himself. As a reward of completed mission the player would continue main characters journey in principle but in reality, the demo ends here.
So far Planned People
Main character: Felix. 13-year-old boy
Side character: Stuart. Felix’s bibulous uncle.
Milieu
The venue is a beach where Felix’s uncle is keeping his camp. It is summer evening and sunset.
Task
To get Stuart to lend his Kayak
My Goals
Credible nature
Coherent graphics
Polished and functional 3rth person mouse control
Environment that tells some kind of story
Two sculpted and animated characters
One could get an clear impresion of characters personalities
Here is a videoclip of my progres so far. I’ve been working on this already for a good while.
Thanks! Yep. I’ve been avoiding animating since I got first cycles to work. I’m using Blender and bringin animations to unity as a humanoid rigg has been real pain.
Impressive, I like the graphics as well. I agree with the comment about the animation, though I must say third person functionality looks solid, kinda reminds me of the resident evil third person camera. Keep up the good work. By the way, have you been working in all of this by yourself(models, animations, environment, etc)? Just curious.
Thanks! Yeah, I shoud probably work on those animations in some point. I’m preaty happy on how that camera came out too, though it still has few problems. At the moment it’s going trought objects and I haven’t yet figured out how to fix that without camera getting stuck in some places. Yes, everything except water.
The environment is looking beautiful. Really liking the camp site alot.
The models are great. The texture work is very well done.
I really like the way you have the text(& text style) for the gameplay.
Some of the grass near the cliff looks like it was placed as a circle.(hardly noticeable though)
Since it’s been said and you know, I won’t go on about animations.
After starting this thread I’ve been mainly working on gameplay features. I incluted an action system that allows you to interact with some of the objects in the game world. I also got a first version of side character Stuart ready. On the side I made pretty simple conversation system that is infact based on the action system. You can now also complete a task Stuart gives you and after that you get to leave from the island. Here are some screenshots.
Also what I forgot to say on update was that I’m curently looking for voice actors on this project and I’m really exited from auditions I have so far received.
Yes, I spend at start alot of time trying to adjust it untill I didn’t really know anymore was it good or bad Anyway my unity pro trial period is now spent so I will call this project ready although it has some flaws. Thanks for playing and feedback!