Hi there, any new updates for your plugin? I’m looking for a good plugin to load a song from Android Music library to an Audio-Source but found nothing but yours.
Hunterleaman - I just checked out your asset. I’m interested but I’m pretty hesitant due to lack of m4a support. Why can’t you just instruct iTunes to play that file or playlist in the background instead of having unity decode/play the file?
Thats a great suggestion. Ill see if I can rework it to simply play the music through the device.
The reason is the plugin reads, copies, and sends the song as audio data to unity and then Unity reads the audio data to play the song — the original reason for this was so that I could access the audio data for other uses like triggering visual effects.
Just wanted to update you — I took your suggestions and now M4As as well as multiple song queues are supported. Im working on resolving one issue and then Im republishing to the asset store.