WIP Legend of Sphero

New web demo: Game Jolt - Share your creations Please leave a comment :slight_smile:

Over the last few weeks I started to work on a 2d runner, currently im calling it Legend of Sphero.

Basically its a 2d runner with worlds/levels, enemies, weapons, abilities.

Currently:
Its a single level endless with 14 abilities, 5 basic enemies, 2 bosses.
Hopefully:
It will have 5 worlds, 20 levels, 5 bosses, 20 abilities, 15 basic enemies, achievements, a upgrade system.

With very simple cartoon graphics, and a variety of enemies, the game is simple to play yet hard to be good at.

Here are some screenshots:


My next job is finishing/redoing the UI and other graphics, then start working on a world map.

Heres a gameplay vid of version 0.4.0 and 0.5.0

Here is some stuff on all the abilitys of the game.
Weapons:
Sword throw, a short ranged thrown sword dealing 3 damage, 8 second recharge.
Blade throw, 2 mid ranged blade effected by gravity and deals 1 damage, 4 second recharge.
Fireball, a long ranged spell dealing 1 damage and can multi hit, 12 second recharge.
Laser, a fast ray of light dealing 1 damage to a Max of 3 enemies, 5 second recharge.
Shield, a energy shield that protects you capable of taking out 5 enemies, 41 second recharge.
Angelic Wings, a set of wings that grant you a bonus armor and triple jump, 50 second recharge.
Throwing Knife, very similar to blade throw yet is only 1 blade and if you hit an enemy it recharges much faster if you miss it recharges for much longer, recharge 5 seconds, faster recharge 1 second.
Earth Blade, very similar to fireball yet it recharges faster and your jump is decreased, recharge 5 seconds.
Arrow Storm, creates 10 arrows that each deal 1 damage, 8 second recharge.
Mega Laser, a giant laser that can destroy 10 enemies, 8 second recharge.

3 Likes

Almost finished with the UI, due to a busy schedule this week I probably will have a web demo/gameplay vids up by next friday.

Still its a very early stage in the game, and has alot more before its finished.

So I finished the UI, and some added highscore/and a new weapon (more of an ability as it grants triple jump), then a storm came and knocked out my power, unfortunatly I lost my scene (and my UI as I was going to back it up later that night). Long story short I got my UI back up and working, yet my game is not registering taps/clicks when its going, it only registers in the menu… Hopefully I will get this fixed in the next hour or so, and be able to put a web demo up friday.

Heres a simple WIP build I put on game jolt!
http://gamejolt.com/games/legend-of-sphero/84561

Enjoy, and please leave a comment!

This will become a great game. Only the graphics need work, but still its good.

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Yeah they do, if you can’t tell I’m not an artist.:wink:

Looks good, improve the sprites!

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For you sprites, in the import settings, turn “Filter Mode” to “Point” to make you sprites hard edged rather than blurred. This game looks really cool though!

2 Likes

I have been really busy lately but I managed to redo the enemy death scripts, so theres now blood effects (and they can have hp and stuff), hopefully I will be able to make it so different weapons have different effects like fireball burns them and sword cuts them ect. I also added some new terrain its still not finished but I think its alot better.

I got a lot of work done today as far as graphics goes, I redid the player so he has 7 forms (normal, armored, angelic, wizard, fire, mystic, rock) I also started work on more terrain and got a somewhat working world map. My next job is to add 4 new abilities (power shield, blade storm, throwing knife, boulder smash), finish world 1 and add achievements (to unlock new skills).

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Looks pretty good m8 :slight_smile: Use this b8 and make your f8 , so people can apprec8 and you can celebr8.
Ok jokes aside , I really love the graphics! It reminds me of retro games that I loved! Keep working on it and you’ll get a very good looking game done :slight_smile:

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Thanks :), Im working hard on this and its turning out well… (I hope;))

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I added a gameplay vid to the first post, and started my upgrade system, its a little different than most so heres how it works: Basiclly you start with 2 weapons (sword throw and blade throw), then you complete achievements to release a book that contains how to use the next weapons. However sometimes completing the achiement can also release a special guardian who will fight you.

Also I started to get throwing knifes working. :slight_smile:

I will be started up school again this week and will be unable to do much (even thow this week is like orientation and has some 1/2 days and stuff).

Hopefully I will finish the gameplay mechanics in the next month or two and be able to just to enemies and level design.

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Hey, this is fun!
Looking forward to seeing more. :stuck_out_tongue:

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Sounds cool! Except for the school part. :frowning:

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Thanks :slight_smile:

Thanks, and lol :stuck_out_tongue:

2 Likes

So I may or may not have stayed up till two last night :wink: But I did alot of stuff in those 6 hours I had… :slight_smile:

Heres a list of the new stuff:
Redid the bonus health system (no one probobly has any idea what that way anyways, and thats why I changed it) so its now armor pick ups.
I added 4 new weapons: knife throw, earth blade, arrow storm, and mega laser (see main post > spoiler for the abilties).
I also redid Angelic Wings visuals.

Heres a little video of the stuff:

Also I updated the gamejolt:
http://gamejolt.com/games/legend-of-sphero/84561

Also I was wondering what you guys think of the weapons, if you have any suggestions as of new ones feel free to tell me and I will try to put it in. :slight_smile:

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Angelic Wings and the Armor are my favorite so far.

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This reminds me so much of Ghost n Ghoblins! Can’t wait for it :smile: Keep up the good!
M8 , throw your b8. Put your best effort in 8. Don’t make it l8. Fix a d8 , make your f8. We will w8.
Finally when we will play , we could appreci8 and you will celebr8.

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Just playing the webplayer and I encounter an issue; sometimes when I press the mouse button to jump it doesn’t jump, so I die. It works sometimes when it restarts, but nonetheless still a bug.