[WIP] Lil' Arena - Online Deathmatch

Go all out in a brutal free for all, Online Deathmatch for your Soul’s Salvation.

Feel free to try Lil’ Arena’s latest [Demo].

The gameplay is hectic, unforgiving and death is just a heart beat away, contrary to the latest MMO trend of long -drawn battles. In Lil’ Arena a couple of attacks are more than enough to kill your opponent - the question is, can you set them up? That’s where the other aspects of gameplay come right in: Mobility, Control and Protection spells are all tools in your arsenal.

The key motivation behind Lil’ Arena’s development is to re-introduce fast-paced PvP. I’m not looking to make another farm-play-farm game where lots of your time goes towards getting that next gear piece. Instead, the difference between an amateur and a veteran is just a combination of timing, precision, awareness and fast reflexes.

You can follow the game’s progress in [GameJolt] and [Facebook].
Here’s the latest gameplay footage:


Looks like it could be pretty good, I like these kind of games, just drop and and battle. Similar to the kind I’m making :slight_smile: Keep up the good work!

Appreciate the kind words mate :slight_smile: Any chance you want to share some of your work?

This is my WIP thread:

Are your icons from Warcraft3/WoW? I recognise a few of them haha.

Hehe yes, as one of my favorite quotes goes “Good artists copy, great artists steal”. Quite shamelessly I might add :stuck_out_tongue:

Icons were… ‘inspired’ from WoW, LoL and DotA :wink:

Haha who said that? “inspired”, I like it.

:wink:

2 Likes

[ALPHA - v0.8.1]

A lot have changed in the past month, though I haven’t been faithful to this thread.

Feel free to check the latest demo by visiting our facebook page:

You must be faithful to get good feedback. :wink:

Keep it up - it has potential - needs a LOT of polish, but I see potential.

Yeah that makes sense.

So, in that spirit:

[DEMO - v0.8.3]

Lil’ Arena is now - and always will be - completely legal. I got rid of my last commercially non-available icon placeholders (couple of things from DotA, WoW, LoL, etc…) and replaced them with modified versions of commercially licensed assets (which turned out to be more fitting to the game’s theme as well :)).

These are still placeholders until I team up with a graphic designer that will handle the entire UI redesign - but before I do that I prefer for all the abilities to be in the game - and there’s two more sets of them coming along.

Be sure to check our page for the latest demo:

Base Icons from Painterly Spell Icons part 2 | OpenGameArt.org (check the other parts as well).

[DEMO - v0.9]

Lil’ Arena now supports two types of control / camera setups:

  • Third Person Camera with WASD & Mouse for looking around
  • Overview Camera with point & click movement

Be sure to check our page for the latest demo:

[DEMO - v0.9.2]

A new version of Lil’ Arena has been released, featuring:

  • Visual improvements (Background)
  • Scrollable camera

Be sure to check our page for the latest demo: