[WIP] Mini Panzer : tank online battle

Hello, we are doing a small project for mobile devices and webgl, will be happy to feedback :slight_smile:

Unity3d + uNet + Photon Cloud + AssetStore

step 1: Simple movement controller of tank tracks

step 2: shooting and reloading

step 3: sniper tank

step 4: tank selection

step 5: first level

step 6: choice of abilities

step 7: ability to restore health

step 8: ability to double damage

step 9: ability to artillery

step 10 : bonus ability - prototype of mechanics

step 11: destruction of buildings

step 12: first iteration ai path finding

step 13: OBT version

step 14: lightmap, tank dynamic shadows

step 15: second iteration ai path finding

step 16: dynamic obstacles

step 17: map “Lost Temple”

step 18: mobile control

step 19: aim system (webgl version)

step 20: map “Ice castle”

Hi, do you use an asset for tanks or did you make all the track physics yourself? Well done anyway.

Hi, for the physics of tank movement, we used this :
https://assetstore.unity.com/packages/tools/physics/realistic-tank-controller-18036

1 Like

May I ask, for your map “Lost Temple”, did you make the buildings yourself, or get from asset? They look nice.

Looks awesome, i watched the videos and it looks like the game is in russian. If you are thinking about releasing the game i whould add support for English. Looks awesome man!

Thanks for the feedback, yes we have now launched into the softlaunch on the webgl version in the russian social platform (vk.com), but the main platform is mobile and localization will be added.

for the basis we took this asset (Desert Village 3):
https://assetstore.unity.com/packages/3d/environments/desert-village-3-3854

1 Like