[WIP] Monster Express Co. - With alpha version to test!

Monster Express Co.
One Tap | Platformer | Multiple Paths
Play Alpha version 0.2a

Hey everyone, we are Monio Studios, an indie company from Colombia and we are just starting with this new project called Monster Express Co. about a boy who is stuck in a Monster world and has to work as a delivery boy to earn enough money to leave the planet, he has to dress as a Monster to fit in and also to gain abilities he will need.

*We are just starting so there is a lot that is not defined yet, we are looking for feedback!

Game Mechanics

  • Pick up all of the packages in each level to earn money.
  • Each level will have different paths you can take to pick up the packages.
  • You can go to the next level once you finish the level, you don’t need to pick up any packages.
  • After a couple of levels you will have to go through a toll that requires you to have x amount of packages.

Monsters

Spiky
2217848--147471--me-spiky.png

Flippy
2217848--147472--me-flippy.png
Development Facts
Started: June 6, 2015
Engine: Unity 5
Team count: 3
Release Date: We don’t have a defined time, but we are looking to have it by the beginning of next year.

Links
Landing Page - http://www.devmonio.com/monsterexpress/
Alpha version - http://www.devmonio.com/monsterexpress/alpha
Developer Website - http://www.devmonio.com/
Facebook - Redirecting...
Twitter - x.com
Newsletter - http://eepurl.com/bslQHD


Feedback
We are looking for any type of feedback, we are still in our early stages so we want to see what people think of the game and any suggestions/references or whatever comes to mind :slight_smile:
If you want to contact us directly you can send us an email to: info[at]devmonio.com

Thanks for checking the game out!
Rodrigo Diaz

Solid game so far!

Lovely art and responsive gameplay. I like how there is incentive to replay the level to grab all of the packages. Though I did find that some of the paths seemed like “game overs”, while there are coins that sort of do that, the bottom package in particular looks like a dead end. The coin that is to point the way looked more like something that you need to have some skill to grab and still make it to the platform above rather than fall.

Other than that so far so good. I am interested in how you guys vary up the gameplay. Maybe add temporary power ups that the player can pick up. Like a rocket that propels you upward for a brief time.

1 Like

Thanks for the feedback!
The idea of the game is to have some hidden paths like the old platformer games that you had to discover although they seemed like dead ends but for the first level it should be a bit more obvious, we’ll take your advice and change the coin’s position.
About the powers we already have designed 3 powers you can get at the beginning of the game with the coins you’ve earned but have not implemented them just yet, we should have them in a couple of weeks ready to test in the alpha version for you to test!

We have 4 new levels we are trying out for now! Check them out :slight_smile:
http://www.devmonio.com/monsterexpress/alpha/