Hi everyone,
we are happy to announce that we are currently working on a new asset: Planar Reflections Pro.
What is Planar Reflections Pro?
You name it: Planar Reflections Pro is exactly what you think it is. It is a totally new planar reflection system for Unity 5+.
Get realtime reflections (like mirrors) in seconds on any flat surface without fiddling around with Unity’s in-house reflection probes. With Planar Reflections Pro you can get realtime reflections with minimal impact on performance.
What differentiates Planar Reflections Pro from other planar reflection assets?
A lot to be honest. We implemented an easy-to-use (and even easier to setup) system. Once imported, you just select a object in your scene, add the Planar Reflections Pro script and hit the „Setup“ button.
The shader allows you to set multiple options to define exactly the look of the reflection you want to achieve.
Strength according to roughness, Blur according to roughness, Normal Map Distortion, Desaturation and so on…
Since we use reflection cameras, you can also use your image effects on those. So if your are not satisfied with GPU blur, you can also blur the reflection itself on the camera. Or add Bloom to reflections. Or Screen Space Ambient Occlusion. Or whatever 
“Performance, performance” - Name some values, dude.
In its current state, each planar reflection requires 0.6ms to render a full scene (not the demo scene, the demo scene not even takes 0.1ms of course) at Full HD (On a late 2011 Mac). So the performance hit is quite small.

Features in a nutshell
- Realtime planar reflection with low impact on performance (0.6ms in a full scene at Full HD on late 2011 Mac)
- Blurring with smoothness and depth accounting
- Multiple reflective objects possible
- Reflection in every world direction, with rotation around the Y-Axis
- Dynamic rotation possible
- Automatic detection of relevant objects that need to be reflected (no waste of performance) based on multiple options for you to play with
- A lot of shader settings (General strength, Distortion according to normals, Smoothness accounting, Blurring, etc….)
- Easy-to-use & setup (One Click Solutions wherever it is possible)
When will Planar Reflections Pro be available?
It depends on the amount of input, suggestions & wishes we get. We want to make sure, that Planar Reflections Pro is as best as possible from the beginning.
Nevertheless, since a t.b.d. sucks: We target a release in about 2-3 weeks.
Let’s talk money. How much is it?
Well, like I said, a t.b.d. sucks. But since we are still working hard on it to deliver a finished product and not an early beta, it really is hard to say and estimate. But as always, it will be priced fair.
Thanks for your interest! As always, any suggestion, comment and feedback is highly appreciated. Please ask all your questions below and we will try our best to answer them as soon as possible!