[WIP] PolyME - Voxel Model Editor (PC/Mac/Linux)

I’ve been working on a voxel editor every now and then for the past 1/2 year. Here is a video of it in action

I’d appreciate suggestions of features to add in my next build. Before I was working with minimal feedback since I was adding necessities. However I feel like I’ve reached the stage where my options are branching out and I’d like some feedback. I’m interested what you think should be my goal for the next build; some options are:

  1. None of the below
  2. Movable & hideable menu bars
  3. New tools such as painting areas of voxels
  4. Keybindings menu
  5. Custom skins
  6. Lighting options
  7. Grid lines in the scene/grid toggle for model

Download the current build at

http://binarysnack.com/PolyME/Download/

If you are having trouble, I made a short (6 part) help, starting from

http://binarysnack.com/PolyME/Learn/General/

1 Like

Looks cool. On a side topic it’s crazy how much time graphics work takes. Consider a library with buttons such as Make Bunny, Make Tree, Make Rock and so forth… far more useful than the legendary Make MMO button.