The system allows you to add smooth transitions between your scenes and if you wish, a load screen with a loading bar. Different transitions including swipes in any direction, circle scale cartoon style, falling curtains, fade in, fade out, among others. Customizable according on what you need. Tweens and fades separated and scripted for use in any object.
FEATURES
One line of code needed
20+ transitions with ease in & out applications and open/close doors options
Prefabs with preconfigurated settings
Loading screen totally customizable
Time, speed and color settings
Support any screen size
Perspective and orthogonal support
Easy to script and extend
2D & 3D support
Independent Camera
Source code included
Unity UI & NGUI version
Support WebGL, iOS, Android, Windows phone, PC, MAC & Consoles
Also with VR support for Oculus Rift, HTC Vive, Google Cartboard & Samsung Gear VR
Please let us know if this is something valuable and that you can use. Is there something missing?
Would love if it is not only for changing scenes. Sometimes I need a transition to change between some Canvas layouts on the same scene or to load a cutscene at the spot. So if the prefab have some kind of delegate that I can give it when calling the script it would be perfect.
Also if the transitions have a base interface or abstract implementation that I can use to create my own transitions it would be super useful, the base transitions you say seem very good for prototypes or standard transitions, but if I require a custom one I don’t want to understand the whole plugin to do a compatible one.
Other thing I would like to see in a plugin like this, although this is a wish feature and not complete required, is the option to have some GameObjects always visible on top of the transition, for example the logo of the game when transitioning in the menu.