Screen morph lets your apply transition effects between your scenes or for your pop up menus.
Update 2:
Added burn effect on the cloth. Screen turns into a cloth and the dialog box underneath it is shown by burning the cloth above it

Web Demo 3
Update 1:
Added a cloth effect. Can be used while showing your dialog boxes or pause screens

Web Demo 2
Update 0:
Heres an example of a burn effect that burns away the screen from the cursor revealing the next scene below it
Web Demo
All effects work with Unity free.
I plan to added more effects with verlets
That looks amazing. I have to ask how you did that?
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Wow, thats pretty cool and it definitely beats a standard pre-set scene-to-scene transition with the use of the cursors position.
I would also be interested in how you managed to do it!
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I’m sure he’s taking a screenshot of the current scene, loads the next scene, then quickly draws the screenshot fullscreen, and applies that morphing effect.
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Sorry for the late reply guys. I had some other priorities. Back to this.
Daniel is correct. I take a screen shot and later pass it to a full screen quad with a custom shader. Since there is no post processing involved, it works well with unity free. I have other effects as well. I’ll keep you guys posted
Thanks for your interest 
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I either broke it or created a worm hole
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This actually looks pretty great, haha.
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Added a cloth effect. Can be used while showing your dialog boxes or pause screens

Web Demo 2
I achieved cloth simulation with a spring based (hooke’s law) verlet integration system. More info here
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Added burn effect on the cloth. Screen turns into a cloth and the dialog box underneath it is shown by burning the cloth above it

Web Demo 3