Hello to the Unity community!
Me and my team want to share a multiplayer game we’ve been working on for the past 8 months, called Spellstrike. It’s a combination of a strategy boardgame and multiplayer battle arenas with fighting game-like action cinematics. You control a squad of fighters battling other squads for land, glory, or survival. Choose your faction and build your own team of collectible characters. Battle other players online in cooperative and competitive scenarios.
Summary of Features
- IMMERSIVE STRATEGY - mechanics similar to deck-building, except you’ll be customizing teams, individual character builds, and skills.
- HIGH ACTION FIGHT SCENES - combat doesn’t look like people standing around getting hit with damage numbers appearing on top of their heads.
- CHARACTER BUILDS ON-THE-GO - explore character class-building where character types are dynamic choices while inside combat.
- CHARACTER PERSONALITIES - ever wonder what goes inside your characters head while in a fight? See what your characters think or how they react to events.
- SKILL CUSTOMIZATION - explore a point-balance system that allows players to create variations to skills.
- DIFFERENT PLAY MODES - story and campaign modes to see the perspective of different characters on the events of the overall plot.
We also put up a Steam Concept Page to get more feedback and comments on our game idea. We would love to hear feedback from this community as well!
We’ll be posting updates here as well, but for more updates, you can follow us at our:
Website: spellstrikegame.com
Facebook: facebook.com/spellstrike
Twitter: twitter.com/spellstrike