[WIP] StarCrash

I’m working in a 2d game. It is a space rougelite shoot’em up

The story mode is aready finished. I also included four extra game modes.

The game includes more than 25 diferent scenes and also another 10 special scenes like an easter eggs.

This is not a lineal game, you are not forced to finish all the areas just to go on.

A bunch variety of enemies, more than 30, with diferent attack an AI.

Original soundtracks created exclusively for the game, with more than 50 tracks.

unlock 16 skills (secundary weapons).
upgrade your ship.
fight for your life.

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hello everybody.

I’m still working in my game.

I have added more enemies also more songs they were created too.

I am working on extra game modes and in a “cinematic” handmade Story to give a meening to everything that happens in the game.

I have had improved some particle system and the graphics, added “fog of war” in the minimap, and revised all the skills to make more accurate/balanced the damage.

new trailer soon!

It looks like a retro style cool spaceships shooter.
On which platform will the game come out?
Maybe on Pc?
Do you have any release date in mind?
Do you have a beta version prepared or a demo?

thanks, I’m glad you like it.
the game is for windows.
i think i will launch on Steam.
I hope it is finished in the first quarter of 2020… or maybe the second.
i still working in extra game modes.
Arena mode & Survival mode are finished. only remains BossRush mode.
…and also i working in a comic style “cinematic” story… and fixing bugs and improving some things.

since the game is not linear, i want to add (in main menu) a sub menu with the scenes and cinematics that you have unlocked.

new StarCrash trailer published