[WIP] Text Mesh Pro Max: About The ultimate Unity Text Mesh Pro helper package

TextMeshProMax

Supercharge your TextMesh Pro experience with TextMeshProMax! Designed for Unity developers, this utility library offers advanced text manipulation tools and features, streamlining text-related tasks while integrating seamlessly with TextMesh Pro.

Note: TextMeshProMax is currently a Work In Progress (WIP). Contributions and feedback are greatly appreciated!


Key Features

1. Get String Position


  • GetStringRects: Precisely locate and retrieve rectangle information for specific text segments.
  • Multi-Line Support: Handles complex text spanning multiple lines with accurate rect data for each line.
  • Ruby Text Support (optional): Advanced handling for Ruby annotations with RubyTextMeshPro integration.

2. Productivity Tools

  • TMP Font Batch Changer:

    • Automate font replacement across scenes and prefabs.
    • Selectively update components with manual review.
  • CJK Font Atlas Generator:

    • Create optimized font atlases for Chinese, Japanese, and Korean characters.
    • Supports predefined Unicode ranges for efficient atlas generation.
    • Flexible configuration for CJK atlas baking.

3. Seamless Integration

  • Works with all TextMesh Pro variants, including 3D text and UGUI components.
  • Dynamic text updates with minimal runtime overhead.
  • Tailored for performance and usability in text-heavy Unity projects.

Why Choose TextMeshProMax?

  • Simplify complex text workflows.
  • Boost performance with targeted font atlas generation.
  • Save development time with automation tools.

Contribute and Report Issues

We welcome contributions and feedback! If you have feature suggestions or bug reports, please submit them on the GitHub Issues page.


Available on Github

GITHUB