I’m currently working on a game in Unity called The Crazy Program. It’s a action-based matching puzzle game.
Now available on Android!
We’ve got a small team for this game, most of the Sokay crew that worked on Donut Get!
Ricky Enriquez - Character Design
Cryptic Circuitry - Music Sound Design - Stream CRYPTIC CIRCUITRYpresents music | Listen to songs, albums, playlists for free on SoundCloud
Bryson Whiteman - Game Artwork - http://www.sonofbryce.com
Characters
Even in a non-character based game such as this one, characters are an important part of our Sokay Games. I have to admit that we’re still working on a way to get the characters properly in the game, aside from the cinematics that move the story along. Story stuff isn’t planned for the first release, we’ll get it in with additional modes for a future update.
Shermy the monkey protagonist
Gotcha the Glitch
Screenshots
Some Movement
Development
For this game I used ex2D, as it was recommended to me. It seems great for sprite management, it has great interface, but I had a hard time handling a lot of the UI stuff working solely with it. Seems like a lot of people are pissed at the ex2D devs for disappearing as well, but for what it is and its cost it seems helpful. Will probably be going back to NGUI for handling UI elements! I’ve heard EZGUI is good as well, might check that out.
You can play a web player alpha version of the game. We’ve almost got it ready for release. There are some nasty bugs with the gameplay where the blocks disappear or get stuck in the wrong places. Once that stuff’s ironed out we intend to do a first release and update it periodically based on feedback.
Platforms: iOS, Android, PC, Mac, and OUYA.
Web Alpha Version: The Crazy Program (alpha) @ Sokay.net
Devlog: The Crazy Program
Release: Now available on Android, coming soon to iOS!
Please let us know what you think!