Current Development Stage: Super Fetal Pre-Alpha - Meaning I am currently developing all the art assets I can for the game until other elements can start to come together, either through my own effort or from help from others.
Official Website: www.landoflulz.com
Title: “The Legendary Chest” of Junk & Loot
Platform: PC, Mac, Linux, Android
Release Date: No planned Yet
Some current planning: Idea Mapping of Currently Planned Features - last updated 8.20.15
New Content Task List: Click Here - last updated 9.24.15
Development (Estimated) Monthly Budget: +4.00 USD
Budget Source: Sales of items in Second Life (+1.00 USD Last week )
Current Budget Savings: +1.62 USD ( First Month )
Why fund development this way: I refuse to promise what I haven’t already delivered. I don’t want people to give me money via crowd fund raising based on promises. I also don’t want to charge people for an incomplete game on steam early access.
I will earn my own money, pay my own way, feels like the right way to do it.
Concept: A Fun & Free casual game about looting and collecting items for fun. Players are allowed to loot as many junk chests as they like for a chance at fun items or gold. However once a day they are able to loot a higher level chest with a chance of greater reward.
Features:
- Chests: Junk, common, uncommon, rare ( awaiting final names ). Each chest has different loot tables, loot value multipliers, etc to help randomize each looting experience.
- Character: Can equip items, be viewed in 3D, works as profile image.
- Display: Allows players to display favorite items. Can be expanded.
- Store: Allows players to sell items, time to sell dependent on dice roll + rarity.
- Basement: Mass storage of junk and other items ( like stack able inventory ) to hold for exchanging later for other purposes.
- The Market: Allows players to trade items with friends.
Revenue: Some plans to allow players to pay for a few things to support development. Will be things purchasable that will not shorten content consumption experience. Game is also not competitive so no pay to win.