Hey community, this is my first ever thread in Unity forums. So please pardon me if I do something wrong.
I am a 24 year old animation student from India and working on this FPS since a month. Here are my development details :
Back Story : Year 1956, A strange smoke streak is seen across the sky by the local Sherpas residing in the Himalayas. But no one knew what was it. A strange anamoly from outer space crash landed into the Himalayas shredding into pieces and effecting the major glaciers of the region. A strange virus made its way into the glacier debris and the story of the world’s end begin.
Over the years of global warming, these infected glaciers melted into India’s major river sources and virus continued to mutate over the time under effect of earth’s atmosphere and developed into something very deadly. Out of the blue, people started showing sickening symptoms after years of consuming the infected water because it took some time for the virus to mutate into a deadly one. This virus could spread through cough , sneeze or from a mere drop of saliva. Before this deadly virus caught the attention of major medical organizations of the world, it was too late. Only some of the people were found now immune to the deadly virus whose bodies have developed proper antibodies to fight the virus. But still, consuming excessive infected water would kill them too.
Sick people traveling all over the world caused the whole world to come under the grip of this extra terrestrial poison. After about 10 years of the first death caused by the virus, 80 % of the population was dead. No cure was found, nothing. Those who were still alive because of their immunity were caught in riots that ensued across the world for the last bits of isolated fresh water sources.
After about 30 years from the first death, infected water have turned green in color because of the mutated virus that resides inside it. 5 % population is left on our planet who after all these years of riots and wars for the fresh water. Some Animals, that the virus couldn’t kill are mutated into killing machines now and ready to attack, kill and eat anything that moves in their sight. With the fall of government, and no laws around, survivors have sorted to killing and looting anything that can help them to live another day. This is a hostile world and this is the true survival of the fittest.
You play as a currently unnamed young man who was rescued by a group of alleged army people from the jaws of satanic mutated dogs. Your journey begins as you have to prove your worth first to group leader Indian Army Captain Singh as you join them on the mission to destroy a newborn terrorist organization that took over your motherland and are seeking to make your life more miserable than ever.
Whats added :
Animated ( placeholder animations ) Glock 17 with shoot, reload, walk, run animations.
AimDownSights system.
Bullet spread ( changes with aim and hip position ).
Different weapon classes : Auto, Semi, Melee etc.
Weapon throw, pick up
Reloading system.
Player movement
Basic Animal and looters AI
Health system
NPC
Mission system
Loading screen
Main menu
Camera recoil
Working on and to be added :
- New weapons AK47, Katta ( indian typical handmade revolver), Insas, Auto 9mm 1A, Sword, PickAxe, Crowbar, Indian shotgun
- NPC partner ( that helps you along the mission ).
-Vehicles ( Army truck, motorcycles, etc.)
-Enemy models and animations ( Mutated dogs, bulls, looters etc.)
-XP system ( used in unlocking new weapons in home base shop ) - Lootable containers ( containing, weapons, ammo, artifacts, ingame currency and special items needed for missions )
- Ingame currency
- Mini map
- Ladder system
- Full pause menu
- More authentic and traditional Indian buildings and props.
- and more…
Some models are royalty free and downloaded from the internet. Others are created by me using blender and gimp.
I would love some feedback, tips and suggestions from you guys. Thank you for your time
Enjoy the screenshots.