[WIP] Water System - 2D Water Tool

Liquid Surface System - 2D Liquid Tool

I am working on a dynamic 2D liquid system for all scrolling games. The aim is to create a tool focused on both liquid surface simulation and render.
With this system, you will be able to create blocks of liquid in the editor, configure them (simulation and render) and use them in your game. Of course, you will be able to interact with the tool threw code.
The aim is to create a cross platform tool available for Unity Free and Pro users.

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Work In Progress
This won’t be a fluid simulator, the aim is to create liquid surface like some famous games like Rayman - Origins, Limbo, etc…

General

  • Editor integration
  • Code control
  • Cross platform
  • Shader and Script sources
  • Unity Free Pro

Simulation

  • Depth
  • Precision
  • Tension
  • Dampening
  • Spread
  • Object interaction
  • Drown simulation - optionnal
  • Floating simulation - optionnal
  • State behaviour

Render

  • Front and top mesh construction
  • Color
  • ZDepth control and color
  • YDepth control and color
  • Thickness effect
  • Refraction control

All questions, advices, comments or ideas are welcome !

Hello everybody !

For the moment, I have good results concerning the rendering. I think that you will have enough options to play with ! You will be able to do any style you want with the shader. But there is still a lot of work to make it multi-platform ready ! And I have some improvement to do concerning the depth.

I am focusing on the Water simulation and the interaction with the objects. The aim is to have a good feedback on the object state in the water to have full control of it.
I am also creating a default water simulation.

I decided to not develop some buoyancy simulation as it will increase the development time but I will add it in a future update.

If you have some idea of what you want in this package feel free to ask !

Thank you !

This sounds super awesome! Been looking for something like this for ages! :slight_smile:
Will it also have a top part? For 2.5d games.

Wow this looks really awesome! I too have been looking for something like this for a while. I’ve always found water effects in video games to be awesome. When do you think you’ll have something finished enough for a beta test?

Will this be for sale on the asset store eventually?

:roll_eyes:

any news about this ?

Unfortunately I am not working on this for the moment. But this is something I keep in mind.
If I have several people asking for this I will also reconsider working on it earlier.