Hello everyone! I just wanted to post this game I’m working on. It is still in development and it is progressing nicely.
What is Without Escape?
Without Escape is a point and click horror graphic adventure inspired by those first person graphic adventures with pre-rendered backgrounds from the 90s.
Story
You wake up in a cold winter night because you hear some weird noises, and decide to investigate. Soon you will discover that something really bad is happening. Will you be able to endure these horrible events?
I wrote an article in my blog about one of the tricks I use to add dynamism to static pre-rendered backgrounds. Making them a little bit more dynamic helps to express the intended mood for that room better. Please check it out! English is not my first language so I hope it is easy to understand.
Very interesting. I love room escape hence this immediately catch my attention. Art is solid. I just wonder how long does it take you to finish creating all props and environment assets here. I realized the glass under the table lamp is very realistic. That’s the result I’m searching for. I found a lots tutorial and the outcome looks like plastic. Can you share the secret behind that? Thanks. The overall feeling is good. Something Silent Hill modified edition. Well done. Keep it up.
The game uses pre-rendered backgrounds so I use Corona Renderer to render all the graphics. I like the results of this render engine a lot and it is very easy to use. The glass is just a simple refractive material.
Here’s another little update. Just a new environment I’m working on. In this case, in order to achieve animation, it has to be a looping video. The video lags a little bit in Unity each time it reaches the loop point. But hopefully it’s not too noticeable.
I wrote another article about creating effects that add dynamism to the static backgrounds of Without Escape. This is about a different technique I use to add flickering to lights.
I just wanted to let you know that I’m going to release a free small demo on Halloweeen, this October 31st. So please check it out and post your impressions! You will be able to download it in Steam and Itch.io.
It’s been a while since the last time I posted here, but I’ve been working on Without Escape, polishing the game and all that.
And today I’m proud to announce that the game will be released on April 24 and it will cost $4.89 during the first week (30% discount). The game will return to its original price of $6.99 a week later.
The original soundtrack of the game will be also available for those who enjoy its music; it will cost $1.99.
You can also check the new trailer on the Steam page or on Youtube: