This Thread will be my space to put out my updates for my (WIP) Zombie FPS Side Project.
if any Animators want to join me on this project please PM me.
WARNING!!!
This is an Alpha Stage. Everything in the game is Subject to change.
Updates Added
- Added Body Dismemberment
- Added Melee (Axe) (Use Right and Left Mouse Buttons for Attacks)(Alternating is faster than swinging the same way)
- Added Combat Energy Based Music(Slow/Fast)
- Added All Weapons Staged Around the Level…Can you find the MiniGun?
- Added Anti-Aliasing
- Added Blood Screen Effect when Hurt
- Added Sounds When Hurt
- Added Better Blood/Gibs Splatter
- Flamethrower Harms Zombies but its not very fun yet…

- Updated Weapon Sounds
- Added Zombie Dogs
…They are fast don’t let them get you.
- Added Shotgun
- Updated Damage difference based on weapon type
Known Bugs
- Zombies can Walk through some objects Watch your back

- Zombies/Dogs AI will stop moving after being hit sometimes.
- Melee Weapon(Axe) Is physics based and the Crosshair has no relevance to it.
Enjoy and Please Comment 
Let me know of any features you would like to see in the next version.
Video Link
Press Escape to Bring up some options(Restart, Resume Game, Quit Game)
Also there will be a draggable bar that effects the Aiming Sensitivity
Press 1 = First Weapon Slot
Press 2 = Second Weapon Slot
WASD = Move
Mouse = Aim
Left Mouse = Fire Weapon
Right Mouse = Zoom Weapon(If Weapon Can Zoom)
Spacebar = Jump
Left Shift = Sprint
Press R = Reload
Press V = Interact
Press F = Flashlight
Press G = Throw Grenade
Lower Right Corner of Screen you will see Ammo in Clip, Clips Left, Current Gun Name, FPS Counter and Grenade Count.
(Build Alpha 1.5)
DOWNLOAD LINK
https://www.dropbox.com/s/5q3h9onk3eodnuv/Sci-Fi%20Horror.rar?dl=0
1 Like
That looks pretty dang awesome! I do love killing zombies 
looks nice
but position your gun alittle towards up
Added a Shotgun and a Usable Axe.
The Melee System is far from Done.
When using the Axe be aware that the Crosshair has nothing to do with where it hits.
The Melee is Physics Based(For Now). So where the axe swings is where it hits the zombies.
More Coming Soon. More Melee weapons. More Zombie Characters and A new FPS Grapple system and revised Melee System. Possibly a arcane casting system.
It looks very nice, good luck ^^.
PD: Add crossfade between the run and the walk animation it will give you a better effect i think.
Will play around with blending and see. Thanks for the input 
I hope you won’t dare advertise this game as being horror 
On the other side, the game looks and feels really fun. Especially with the guitar music and sadistic laughter.
Plus the pink and blue light makes the game feel like a rave party.
I don’t know why, but playing it made me feel like in the days i played Duke Nukem. In fact, if you are using the Ultimate FPS system I would advise to switch the weapon animation to old-school.
You got an awesome start here. You just have to be very careful how you build and maintain the feeling that the game offers.
No lol It is not a horror. I was going for a retro doom feel initially. I was inspired by Far Cry 3 Blood Dragon. It may change over time. Honestly I am just going with it and seeing what it turns into on its own. All the programming is my own. I prefer to build from scratch just the visual assets are purchased work. Thanks for your feedback 
Nice Job! It’s coming together quite nicely!
Thanks bud. I am glad people like it. 
I thought you were going for the retro feel.
Try out the Ultimate FPS camera. They have an web player, where at some point you can switch between camera styles. One of them is the retro style which would suit your game perfectly. Right now you went for the modern shooter style which I don’t think it suits your vision just as well.
Also, next steps would be the weapon revamp (make them look a bit more retro), more fun sounds, more ways to kill zombies and ofc more zombies.
This would be my feedback. Good job so far!
Just one advice for you , Make the gun position better , Increase the Y axis its really important
Wow, that was pretty fun
Only bug I found was that the MK11 doesn’t Aim Down Sights properly. Also a suggestion is to make the a lighting a little more eerie.
Looks great!
Please send me a private message.