Does anyone know how I can achieve this effect within Unity?
- Wireframe
- Shadows
I thought, maybe having the wireframe as a UV texture, only issue with this is that the lines don’t come out as nice and clean (even with high res UV).
I also tried playing around with a wireframe script that displays the models wireframe at runtime. Two issues with this is that it’s really slow, and the wireframe appears as triangles (not rects, as I have designed my model originally).
Apart from that, what about the lighting? I have Unity Pro - so using shadows ins’t an issue, just in terms of getting it as clean as that, will have to bake them I guess.
Thanks,
Ollie