Wireless controllers no longer detected by Input.GetJoystickNames()

Hi,

Since migrating to Unity 2020.3.25 LTS from 2020.3.9, a wireless Xbox controller no longer shows up in Input.GetJoystickNames(). The editor never recognized it anyway, but I used to be able to rely on it showing up in a published Windows build. Is there any logical reason why this would now happen? I don’t know whether to revert back to 2020.3.9 or double down on 2020.3.28?

Sorry, my mistake. My own code was disregarding controllers with no name (“”).