About:
Wishmere is an accessible brawler-fighting game that is a mix of Smash and the wilder elements of Blazblue and Guilty Gear. Our intention was to make something that was fun for single players, co-op, and versus (both casual and competitive players).
You can play it like a beat-em-up or a competitive fighting game (we have taken great effort to balance the game! )
Story:
The game’s story revolves around the eternal battle between The God of Dreams and his arch-nemesis Doubt. When the world is being overrun by Doubt’s forces, Elreed, the King empowers 6 teenagers to be his fighting team called the Wishmere in order to battle Doubt.
Gameplay:
We wanted players to feel like Wishmere could be played flexibly (single player, co-op or versus). Accessibility is a big thing for us, as we know that some fighting games are hard to get into. To address this, we’ve added several gameplay elements to keep things easy for players to jump in (simple inputs, slowing down time, Skill Trees to upgrade your character, a 4 player co-op mode)
In Wishmere, players can play with a keyboard, a gamepad or even a fightstick.
Features:
- Simpler inputs – similar to Smash, but simpler (direction + attack button, i.e. no tilts).
- Fate system – can use a full Fate gauge to a) slow time to a crawl (allow setups or extend combos) or b) break out of any damage
- Edge – gauge-based character maneuvers that accentuate a character’s playstyle, depending on the character (eg: a teleport to a point on the screen or a critical hit for the next successful attack)
- Skill Trees
- Movement - Airdashing, running, throws and blocking
- Several game modes – 4 player co-op beat-em-up style to take down a boss at the end of a stage; single player story mode to learn the lore or fight against your friends with up to 4 players
Progress:
Currently, we’re 85% complete! Right now, we’ve finished all work on our playable characters, backgrounds, enemies, bosses. We just need to work on story mode elements, polish up, test and add some little extras in there. We’re close, guys!
About Us:
We’re Crayder Studios, a two-man team who just happen to also be brothers (the real kind!). We’ve been working on Wishmere since 2015.
The game’s soundtrack is being done by Zack Parrish, who composed the OST for Valdis Story. As a preview, check out Wishemere’s main theme track here and a character track here.
Where can I get it?
You can get Wishmere on Early Access on Steam, Humble or itch.io. We’d love to hear from you and help us make Wishmere the best it can be: any feedback you have is good!
For more information, our website has movelists, screenshots and details about the game system.
Thanks all!
EDIT: first post rehauled