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Very cool effect!!
Seems like it’s just the tutorials from making stuff look good in unity.
More updates this weekend. Changed the detection shader to fill the complete mesh and added electric effect into the scan.
More updates to follow.
Try making that on a curve, so the field of view goes out slowly, then comes back in fast (makes it less linear).
Thanks for your reply. Yes, it definitely needs a bit of tweeking.

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