Won't go past trying to find android sdk

So I figured it’d be fairly easy to setup, since I had android SDK already installed. (I mess with it every now and then)

But, when I click the Build and Run Button, it asks me where to save the APK, I select and hit ok, then it says something to the effect of trying to find android sdk. Then it pops up a dialog box for me to browse to android SDK. I go to it, hit ok, and then unity freezes.

I tried closing and trying again, and then waiting over night. It’s still sitting at the same spot, and the windows vista+ progress bar pulsing is still not going.

Any ideas on what I’m doing wrong?

This is a known issue with Unity Android, only workaround I have found is to remove Android 1.5 1.6 SDK’s from within the Android SDK manager.

an other solution would be, when it says Looking for android sdk folder, unity will hang, and at that moment go to task manager and end the process java

Thanks guys, I’ll try it when I get home :slight_smile: (at work for another 2.5 hours T__T)

I had to remove 3.x as well as 1.x to fix this bug. Prior to doing that I found that ending JAVA.exe was a workaround that worked for me. Sometimes there is more than one java.exe, choose the one with the lowest memory usage as that is the one that just spawned.

Yeah, removing 1.5 and 1.6 didn’t work. Closing java like that does, but you have to do it every build, so it’s kind of annoying. You can only test with remote so much.

Removing the 3.0+ as well as the v1’s, it seems to work fine though. :slight_smile: Thanks all.

EDIT:
OH, btw, it works perfectly fine with the Optimus V. Both remote and build&run.

Glad to hear it is all working for you.