woolly mammoth fur shader

I’ve seen a few fur shaders in the shop, which don’t look realistically detailed enough to use in a VR museum piece bringing a woolly mammoth back to life. Specifically we’re trying to use this model…

I doubt we’ll get anything too close to its video rendering, but I wonder what’s possible with a shader that uses gravity for longer hair like this. We don’t mind paying for something custom but I haven’t even seen anything like it in Unity yet.

The fur dynamics are actually some of the hardest and most expensive parts to get right. It’s also not something a “shader” can do, at least when it comes to one you’d slap onto an object. Doing this right requires a multi-level system using GPU compute.

AMD has TressFX and Nvidia have Hairworks.

oh, yes, that looks much better than any fur shader i’ve seen, will read up. thanks!

That mamouth use a typical car set up, you probably need an artist to achieve the exact same result, it seems that @kalagaan 's hair shader can do the trick too