NAVIGATION STUDIO is the original suite of navigation tools and systems designed to completely-overhaul the Unity Editor (and Game World!) navigation experiences, with a laser-focused eye toward effortless world-editing and design processes for large or complex game worlds!
Not only does it entirely change the way you move around Unity scenes by offering comfortable, direct viewport navigation controls, it also offers other highly-innovative navigation options (including its own namesake “Snap” points – which zip you across to any point in your world, no matter how far away or in how tight of a spot it happens to be!), using nothing more than a click (Grid Navigator) or a flick of the wrist (Snap Navigator)! The included “Navigators” that enable this functionality can be quickly customized to allow you to move around exactly the way you’d want, leading to a custom navigation style that ultimately suits the specific editing AND visualization needs of your game AND your favorite plugins!
Snapcam NAVIGATION STUDIO can even be used in large 2D isometric or orthographic games like Metroidvanias, epic topdown RPGs, First Person Shooters (FPS), or anything with expansive worlds or tight geometry you need to be able to navigate around quickly and easily.
Editor Navigators (Currently Availaible):
Upcoming Navigators:
The “Adventure” and the “WStream” Navigators are coming soon! – For now, it’s a secret as to what they do…
I will only say that Snapcam has, up until now, been focused on the Editor navigation experience… but I want Snapcam to be MORE! – Now it’s time for bringing that same innovation to navigating your game-design…!
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How will YOU use Snapcam?