Work with start debugging but not without debugging

Hi everybody,
I have an issue with my game who crash(just a black screen) before unity splash screen appears. If I run the game with the option “Start debugging”, the game run well.

Somebody already had this kind of problem ?

thanks

See this http://docs.unity3d.com/Manual/windowsstore-debugging.html - Advanced debugging

Woops sorry I forgot to say that my problem comes from windows phone

Windows Phone 8 or Windows Phone 8.1, because on Windows Phone 8.1 you can generated dump files and store them in phone - http://docs.unity3d.com/Manual/wp8-1-debugging.html

Thanks !

I finally figured out what is the problem even I didn’t really resolve it :
. The problem always come from the “Awake fonction”, if I move my code into “Start fonction”, then the game run well.