It would be amazing if when Unity is compiling the scripts the editor was not frozen!
Because it takes a good 20 seconds to finish compiling. And it’s only going to get worse over time with more scripts.
In that moment, I could do simple operations in the Editor: moving around my scene view, dragging objects in components, … Anything really
But here I must patiently wait, staring at this progress bar.
Is there a way to make the compiling not freeze the entire editor?
I think that would make users gain quite a bit of time when creating their game. I know at least it would for me.
Sorry, all I know is I read that thread recently and the image you posted looked like it was stuck at the exact place the thread was saying was a performance regression. Wish I knew more.