I am buddhi From BeyondMotion, we are developing a mocap animations plus 3D models library. as our first step we gona release FPS relevant animations and 3D models.
please check up our developments;
http://vidiludi.com/unity/TestMocap_044.html
we are expecting to release 150 motions and 10 models with our first release.
Great job! My challenge is I have over 2500 mocap files and hate going through the process of applying them to a character in Maya then exporting. Would be great to have a simple service where by it makes it easy to integrate a skeleton and then apply the mocap.
Any chance for you to do other style of mocap like Fanstasy type. Using weapons (such as swords, arrow) or cast magics etc? Any chance for discussion on this?