Can you clarify why that is? The anchoredPosition says it simply moves the pivot point of the rect, which doesn’t sound like it involves positioning the element.
I’ll take this rare opportunity to disagree with @Kiwasi on this one. The anchor points and anchoredPosition make pretty good sense to me, and I’ve successfully used them both in the editor and in code.
If you put the anchor min and max in the lower-left corner, then you can treat anchoredPosition as simply the old-fashioned “X and Y position of this object on the screen” (relative to its container, which is convenient).
But when you need to do something fancier, like make an object right-aligned or centered or whatever even as the container size changes, then the anchors make this pretty easy too.
Sure, it’s confusing at first… but believe me, it could be much worse.