I got the Nature Pack installed in my own project by exporting the Grass project as a package, then importing that package into my project.
I was easily able to attached the grass generator script to my landscape object. The overall results are just plain awesome!
But when I went to modify the jungle_grass.tif texture file, something funky happened. I only did a replace color on the background layer and saved the file under a new name. I didn’t change the alpha channel or the bumpmap (lightmap?) layers at all. But now I’m getting this line artifact along the top of each grass billboard as if the alpha channel has changed. This goes away when I swap back to the jungle_grass texture.
Here is a screenshot of the artifact, and a link to the new texture file.
I got the Nature Pack installed in my own project by exporting the Grass project as a package, then importing that package into my project.
I was easily able to attached the grass generator script to my landscape object. The overall results are just plain awesome!
But when I went to modify the jungle_grass.tif texture file, something funky happened. I only did a replace color on the background layer and saved the file under a new name. I didn’t change the alpha channel or the bumpmap (lightmap?) layers at all. But now I’m getting this line artifact along the top of each grass billboard as if the alpha channel has changed. This goes away when I swap back to the jungle_grass texture.
Here is a screenshot of the artifact, and a link to the new texture file.
http://www.eduweb-labs.net/wolf/grass_dry.zip
Any ideas? Thanks!