Working with UI Text in 4.6

I have been doing the tutorial on the Space Shooter. I am not positive, but I believe step #15 needs to be updated for Unity 4.6:

I found a tutorial on UI (Unity 4.6 - New UI System overview - YouTube), and am able to see a Text control in my scene. What I have not found is how to create a instance or reference to a UI Text from a script in order to update it. Can someone share an example or point me to a tutorial or example on how to do this?

Thanks

Add using UnityEngine.UI at the top of you script. The declare a variable of the Text type. Then drag in your text component on the inspector.