I’m new to unity and world creator and I’m trying to apply some grass to my terrain. If I do detailed meshes with prefabs, i get very pixelated alone pieces if any. If i do mesh option i get red and boxy pieces alone if any, and if i do “details” with my only (also quite ugly) grass texture/billboard i get the following result, similar to the other options.
Here are my settings:
What could be causing this issue? Thanks for any assistance!


