New Terrain and Landscape Generator is coming soon to the Unity Asset store: WORLD CREATOR
Check here: www.world-creator.com
Hello everybody, just wanted to let you know that a new terrain and landscape generator is coming to Unity within the next few days. It has already been submitted and we are waiting for approvement.
This one has really awesome features like:
- GPU terrain generation
- enhancement of existing terrain data such as Unity terrain and custom heightmaps
- terrain masks for creating multiple terrain types on a single Unity terrain
- texture masks
- object masking
- procedural planting of trees, grass and custom objects
- slicing capabilities
- import and export capabilities (PNG, RAW 8, RAW 16 and more)
- maximum supported resolution for a single terrain up to 8192 pixels
- ships with 100 (!!!) textures from GameTextures.com and with over 40 beautiful different trees
- full tiling support for extreme large areas consosting of multiple terrains
- erosion
- sedimentation
- rivers, lakes and seas
- and a lot lot more
It is the second version of World Creator that has been redeveloped from scratch. The first version was used by many games and movies and finally it is now also available to Unity developers soon.
Below are some nice screens that were done within a very few minutes - generation itself takes just a few seconds regardless of map size due GPU accelerated generation.
We are also creating some videos and I will post them this week. Ideas, suggestions and critics are welcome - what do you think?