World Generator

How would I go about making a world generator for a open world rpg game. The generator would automaticly create the world data split the world into levels (so only one level is loaded not all of them), create villages, cities,farms,trees, people… and save the data into a folder/file so player can load the world and it would be the same.

I have a few ideas but need to know the best way.
Thanks

Hey dude,

I’m not sure if you’re still on this… and I can’t really help you.
But it seems like we have similar targets here… would you feel like working together/sharing information perhaps about creating this RPG like game?

greetings, Daan

I have been working on a game similar but im planning on making thw world generator like a minecraft style without the blockiness im working on making it an asset but i cant decide if im going to do that or not…

As far as village layouts go, what I would do is have a number of pre-made terrains and textures and the game would randomly select a combination. From there, I would instantiate buildings, trees, etc. where they would be accessible to the player. You would have to have behaviours for the various objects attributed to the objects or your world generation code would get rather lengthy.