What is unity’s base class?
I have a scene, that consists of a single object ‘Game’
but I want 100’s of scenes, each scene to represent a level
So I want Game to run above, i.e. be parent to all the scenes, how to do this?
i.e. is it possible to have an uber-class/object that runs above the current scene?
ATM I have
Scene(level1)
|-Game
now if I want the opposite Game to be the parent of the current scene, eg what happens if I load a new scene, whats happened to the state of Game
This way, your Game object will survive when loading different scenes, and can still interact/be-interacted-with by objects in the currently loaded scene.
OK thanks I tried that but it just led to a world of hurt, I added it to that class but then it complained it wasn’t enuf so I had to add it to other classes which in turn required some other changes etc.