Hi I have a particle emitter set up for my spaceships engines, and it looks good and grows in length based on the engine setting. I have a couple of problems with it though.
- I have added a World Particle Collider to the particle system, but without doing anything else, this component has broken my nice particle stream
See screenshots for a better explanation. First screenshot is without the world particle collider, second screenshot is with it added to the particle system.
- I would be grateful if someone could give me a quick overview of what I need to do to make my engine fire/flames do the folowing…
A) Bounce of the rest of the scene just like a welding torch would.
B) Illuminate the ship and environment when it gets close.
thanks for any assistance…