Hi. I’m trying to accomplish the following task. I want to use AR Foundation to see objects whose positions are defined in the real world. In other words, I have an array of latitudes and longitudes, and I want objects to be created at these coordinates that I can view in AR.
Mapbox had similar samples, but they are already outdated and based on the old Unity AR implementation. There is also no integration with AR Foundation for Mapbox, and it’s not planned.
I also tried this asset:
However, it didn’t meet my expectations. Objects behave very strangely.
Are there any examples of how this can be implemented? Or any ready-made solutions? Or can someone simply share their thoughts?
Yes, I’ve already contacted support. Waiting for a response.
But I’m also interested in whether there are any other solutions or any advice on how to implement this using AR Foundation (and Mapbox if needed).
Hello! I have been experimenting with AR Geo, which is Google’s spatial localization technology for AR object placement. This technology allows objects to be intuitively positioned at specific latitude and longitude coordinates, making it a powerful tool for precise AR experiences. If you’re interested in using this type of technology, I think it’s a great choice!
Google’s Geospatial Creator is the only geospatial provider among Unity’s officially supported AR Foundation platforms. However, note that Geospatial Creator is fully Google’s product. Unity is not affiliated and cannot provide support.
If you have access to the physical locations where you want to place your objects, I also personally might suggest that you look at Niantic Lightship ARDK (which is also an independent product and not affiliated with Unity).