Hi,
I have a bare basic ARFoundation Face Tracking scene that has been working fine in the past. However, since updating to the latest ARKit and ARFoundation (re-building after a year away from the project) and running on iPhone 12 Pro I seem to get a memory leak which will result in a crash after about 1minute of usage.
Unity: Tested both 2020.3.33 & 2021.3.4 latest on LTS
ARFoundation: 4.2.3
ARKit: 4.2.3
ARFaceTracking: 4.2.3
Error:
ARWorldTrackingTechnique <0x104e315b0>: World tracking performance is being affected by resource constraints [13]
Is repeated logged.
Followed by:
WARNING → applicationDidReceiveMemoryWarning()
Then crashes.