Unity 2017.3.0p3, Android build, Mono ( il2cpp same issue )
Crash report from Unitys performance reporting.
Thread 0 (crashed)
0 . <unknown>
1 libunity.so <symbols missing for uuid: a3d8672ba14ad199de7c22043ad3cb885ba0f06a>
2 . <unknown>
3 Mono Runtime at (wrapper managed-to-native) UnityEngine.Camera.INTERNAL_CALL_WorldToViewportPoint (UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&) <0xffffffff>
4 Mono Runtime at UnityEngine.Camera.WorldToViewportPoint (UnityEngine.Vector3) <0x00050>
5 Mono Runtime at CameraRendererBounds.GetRect (UnityEngine.Bounds,UnityEngine.Camera) <0x00403>