I’m working on a 3rd person rpg kind of like WoW and I am using HDRP My scene is still pretty empty and I’m struggling to maintain 45 fps on 1440p on the highest preset for HDRP. I get 85 fps on “Performant” mode 1440p. up to 120fps in performant mode 1080p. The scene is practically empty, just a plane for the ground, which is textured, and a couple trees/rocks random objects.
I was worried from the start when my empty seen was only getting like 140fps in 1440p (totally empty no objects or scripts).
I’m thinking it is probably my GPU? I’m using an RX-480 which is obviously pretty old. Everything else on my comp is bought in the last year, 32g ram, Ryzen 7 2700X Eight-Core Processor 4.20 GHz
I’m hoping the RX480 is just a huge bottleneck and that if I upgrade to a 7900 or 3090/4090 that my fps will skyrocket.
I guess theres only one way to find out, I’m rebuilding everything using URP to see the difference. I’ve been working on the game for a month, but 95% of the work is in the scripts I’ve written, the actual game world and graphics are nearly empty, so it shouldn’t take long to copy the scripts over and hook them up.
WIth the emptyness of my scene, I would hope to have close to 200 FPS but as I mentioned above I’m not even close to that.
Any thoughts on the graphics card issue?
I don’t plan on being done with the game for years, so by the time it’s released, maybe performance wont be a problem? Does it make sense to stick with HDRP if I’m not planning on releasing the game for a couple years, and just assume it will run find on most hardware by that time?
I’ll post a video of my scene shortly
Thanks