I don’t know how to correctly scale everything in my game, and I’m afraid that it’s not going to look good on some devices. I mean, I have an HTC One where I can check how it looks, but is that how it’s going to scale on any other phone/tablet? If not, how do I make it so?
I also have the same question.
I belive we can create 1 resolution and the device shrink-it or enlage-it. The device resolutions are startint from 320x240 to more them 2000x1000px.
Can someone give us some hints?
Thanx in advance!
Agent_007 probably gave you all the best options. Personally, I have a simpler game that doesn’t use many fancy particles or such, so I’m fine with just making the game work well with different aspect ratios.