I’m trying to connect two mice to unity. Each mouse by its self should be able to connect without a problem. It’s clear from previous threads on this forum, two mice at once isn’t as easy. However, I recently stumbled upon a program called Windows MultiPoint Mouse (http://www.microsoft.com/multipoint/mouse-sdk/) that allows multiple mice to be connect to a computer at once. I was wondering how I would go about differentiating the mice in unity and whether they would need to be treated as a custom input devices. I’m a beginner in unity, but I have coding experience. ANY ADVICE WOULD BE APPRECIATED
if your mouse-sdk provides a .net library (and if it’s not more than .net version 3.5), you can import the library (and its dependencies) into assets/plugins folder. Then all you need to do is to use this sdk classes in your monobehaviour script to read the mouse data instead of Unity’s input class.