This game is a tank shooter, it features solo playing with game logic, AI (without navmesh), and multiplayer using unity builtin network. It works on PC and android(not tested on ios).
It’s a zombie shooter game, it contains game logic, basic AI, legacy animation, and multiplayer using unity builtin network.
It works on PC and android(not tested on ios).
I personally wouldn’t buy these only because i have no interest to make these kinds of games, but maybe lots of other people will find them useful for learning purposed. So really In my opinion you should write up some documentation for each of these, and submit to Asset Store, you have nothing to lose really except a little time spent on Documentation.
I a gree with Kuroato your best bet is to put these on the asset store. Of course if you used third part assets like 2dToolkit this might not be a great idea, then again why not as long as you’re clear about that in the description.